Patients

Cure Points
In Normal Mode, the points required to fill up a patient's cure bar is fixed. During the course of treatment, the cure bar of a patient fills up. The increase of cure points is calculated by

"Original ability points of the staff + Ability points from equipments + Ability points from rooms + Additional ability points from speciality activation"

The additional ability points from speciality activation is random. Please refer to Speciality Study. After treatment in the final treatment room, if the cure bar fills up to 100%, then the patient will get cured for sure. Otherwise, the chances of cure is

"The number of points filled up in the cure bar / The required number of points to fill up the cure bar x 100%"

In Challenge Mode (Helicopter) and treating specific patients in Tournaments, the cure points increase with the player hospital's level. Please refer to Cure points calculation for Challenge Mode and cure points calculation for Tournaments. In Emergency Case Mode (Ambulance), the cure points are the same as those in Normal Mode, i.e. does not increase with the hospital level.

Room Path of Patients
In all modes, the room path of patients are fixed. However, if the cure bar fills up before a patient enters the last room, the patient will skip the remaining diagnose rooms required, and will enter the final treatment room, and the chance of cure is 100%.

Money and Experiences Gained by Treating Patients
Please refer to Rooms and Facilities.

Chances of Cure Calculator
(On mobile devices, please enable "View Full Site" at the bottom of this page to use the calculator.) 1

Patients Data
Enter your hospital level to see the cure points required for tournaments and challenge modes. (On mobile devices, please enable "View Full Site" at the bottom of this page to use the calculator.)

zh-hk:病人