Challenge Mode

In Challenge Mode, a player needs to cure the patients coming out from the helicopter. There are two requirements in each level to attain in order to complete the challenge. The time used to complete the challenge will determine the number of stars attained for the challenge (1-3 stars). The reward for 3 stars is items or experiences, while the reward of 1 or 2 stars is money. Every day, a player can do 4 challenges for free, and 5 diamonds are needed for each additional challenge.

Cure Points for Patients
Each patient has the following formula for cure points

"Patient Basic Cure Points x Challenge Mode Cure Point Increment Coefficient x Hospital Level Increment Coefficient (Round-up to the nearest integer)" "1 + min{ floor[(Current Hospital Level - Min Level to Unlock Challenge) / 5], 5 } x 0.1 + floor{ max[(Current Hospital Level - Min Level to Unlock Challenge - 25), 0] / 10 } x 0.1"
 * Patient Basic Cure Points: Refer to Patients
 * Challenge Mode Cure Point Increment Coefficient: Refer to Patients
 * Hospital Level Increment Coefficient =
 * Min Level to Unlock Challenge: Refer to the table below

Example
When Hospital Level = 50, Challenge Level 8 has the Hospital Level Increment Coefficient = 1+ min{ floor[(50-28)/5], 5 } x 0.1 + floor{ max[(50 - 28 - 25), 0] / 10 } x 0.1 = 1.4

The cure points for each patient:
 * Fever = 300 x 1.2 x 1.4 = 504
 * Headache = 480 x 1.3 x 1.4 = 874
 * Flasher = 550 x 1.3 x 1.4 = 1001
 * Social Phobia = 430 x 1.1 x 1.4 = 663
 * GID = 570 x 1.3 x 1.4 = 1038
 * Diarrhea = 670 x 1.3 x 1.4 = 1220

Challenge Mode Level Data
zh-hk:挑戰模式